
This F1 1982 mod contains 2 versions, the HE and the LE.
Each version has currently 11 teams but new teams/cars and other Updates will get added “along the way” before the release of the final F1 1982 HE- LE v.1.0.
The mod also contains Sounds, Music, Movie and Talent files, 2 rFm´s and 2 seperate UIData and the Grinding Tranny mod too.
CREDITS:
3D model, car: Pedro (Ripping Corpse)
3D model, cockpits: Luka K.
Ferrari Graphics: ChiefWiggum
Skins: Pedro (Ripping Corpse) & Luka K.
Physics: Luka K. & J.C. Case
Helmets: Pedro (Ripping Corpse) & J.C. Case
Driver Suits: Eddie Matapayos
Engine model: Maurizio Gilles
Other Works: J.C. Case & *BlackMagic*
SPECIAL THANKS
Pedro – Magnificent original GP4 mod
Montesky – Sounds from the 1988 mod
Valiante – Permission to use graphics & objects from the 1985 Mod
Hugh Jarse – For His Alternative Showroom 1.0
Varjanta.com – the support from our members
And last but not least a Big Thanks to our awesome test team.
Apex, Argl, *BlackMagic*, Bob, Don, Kabo, Kiro and Louis.
Historic Edition:
Each team uses it´s own physics and in those cases when a Teams use multiple cars, they also use their own physics. The HE uses 8 different engines and 7 different engine sounds with the two Ford Cosworth engines sharing the same sounds.
You can adjust the boost pressure In-Car with the Ferrari in which Temporary boost is available too. The boost pressure on the Brabham can only be set in the Garage. Adjustable boost pressure settings are not available on the Renault.
The use of high boost pressures will however make the engines less reliable just as the use of Max revs also will do. You should change gears when the Rev Lights switches on to make sure that you reach the finish line.
The Default setups are new but the Gearing and Wing settings are “left over´s” from the v.60.
You Increase Engine brake in both versions by lowering its numbers in the Garage, ex from 3 to 2 and vise verse. There´s Onboards starters attached to both versions too.
———————-
League Edition:
The LE uses the same graphics and sound files as the HE mod do.
Each team and car uses the same Physics and Engine which is a 3 liter V8, and Tire physics too.
It´s default setup is not made for any particular track, it´s made to be easy to drive and as a starting point for your own setups.
The Tires:
There are 3 different Tires available in both Mods. The 4 different Tire brands uses different names in the HE but regardless on their names the Options are essentially “Hard, Soft and Qualifying”.
All tires Ideal Temp is set to 80c, but they heat up differently. The “Soft” and “Qualifying” tires heat´s up more and faster then the “Hard” tires do.
The “Hard” tires are more durable then the Soft tires but they have less grip too. The “Hard” tires will last you for about an hour depending on the track and on how hard you use them.
The mory grippy “Soft” tires will last you for about 40 minutes depending on the track and on how hard you use them.
The “Qualifying” tires will last you between 2-4 laps depending on the track and on how hard you use them.
You will not loose any big amount of grip until the Tire Wear Dot´s on the HUD-dispay goes Red, and you will have to pit for new Tires pretty soon when there´s only 2 Red Dot´s left. But until then, you´re safe.



Just tested this a bit
It feels quite arcady but I guess ground effects made that feeling justified
My only small complain is the sounds , at full thrttlle it somehow feels like it was just half open only…
other than that it’s good preview
Comment by Alex — August 18, 2010 @ 19:06
ho provato la mod f1 1982 devo dire che nell’insieme e veramente bella 2 cose andrebbero modificate la visione degli specchietti che ad altezza sedile standard non vedi le macchine che sopraggiungono, poi il fischio della turbina andrebbe accentuato.
per il resto è ok.
Comment by fede — August 18, 2010 @ 20:24
Link close ??
Comment by Gigi54 — August 18, 2010 @ 20:33
if the download is unnaviable wait untill tomorrow, we use a Content Delivery network and the file might not be located on all servers around the world
Comment by Luka K. — August 18, 2010 @ 23:03
Thanks
Comment by Gigi54 — August 18, 2010 @ 23:53
if i was able to download it i would leave a better comment. i’ve registered yet when i click download a box asked for username/password but rejects my submissions, not a good start is it.
Comment by Angus94 — August 19, 2010 @ 12:42
[...] Site officiel [...]
Pingback by F1 1982 pour rFactor : F17 Renault RE30B, Essayez là ! | Team Racing Corporation : Ligue de Simulation Automobiles — August 20, 2010 @ 00:14
I tried the mod f1 1982 I must say that two whole and truly beautiful things would change the vision mirrors that seat height standard will not see the cars that come, then the whistle of the turbine should be emphasized.
the rest is ok
Comment by fede — August 20, 2010 @ 13:55
First impression is hard to give, the car creates a slideshow on my pc. It is substantially heavier to run than anything i have ever seen for Rfactor.
I dont know what causes it, but i cannot drive properly with it.
Tried other mods again, they worked fine. Reboot of the pc didnt work.
Comment by fastbikkel — August 22, 2010 @ 14:04
Just tried it and wow i`m blown away so far the sound are great and i felt comfortable right at the start can`t wait to drive the Ferrari 126c2
Comment by Fred Pilon — August 22, 2010 @ 16:53
very nice the renault its great the ferrari and mclaren looks good
Comment by Nicola.R — September 14, 2010 @ 16:02
Thank You! I like it.:) I found two small bugs: Moreno and Tambay have not “misc” folder inside of “skins” folder. Driving the cars is enjoyable for me, however the AI is very fast or maybe I am too slow.:)
Comment by Moha — December 2, 2010 @ 20:47
I get Lauda’s helmet in Watson’s car, Prost’s in Arnoux’s, Mansell’s in de Angelis’ and Villeneuve’s in Pironi’s. The Alfa’s are fine. I didn’t see any others.
Comment by F1jones — December 6, 2010 @ 01:44
I think the handling is really good. These cars made maximum downforce for the grip available in the tires, just look at the fact most didn’t need a front wing at all, they were only used to trim the car. When that’s the case, almost all the downforce is being made at the center of the car. These were the best handing F1 cars ever. Drivers hated them though because how fast you went was really just up to the car and how much spring it could load and where the low pressure zone was centered under the car. Lauda was a big opponent to this formula of the ground affects “wing car” because of the spring loads that were transfered to the driver, made even worse by the hydropneumatic suspensions used to lower the cars outside the pits. It all added up to incredible handling characteristics. Good job, this feels right to me.
I thought I heard some wastegate sound from the Alfa, not sure, maybe my imagination? Nevertheless, the normally aspirated cars do still sound a little turbo-ish to me. And the line around the McLaren’s windscreen is a little weird, my interpretation is a bit more fluid. No biggie. Can’t wait for the final version or another beta release, and I’ll report back if I find anything else.
Comment by F1jones — December 6, 2010 @ 01:58
Hi, I have downloaded v.56 and now the game will not start, I was wondering if you could please help me as Rfactor is now useless!
Comment by polishboy808 — December 12, 2010 @ 03:56
Okay, I’ve gotten through that problem, but now I keep getting mas file type errors… Sorry if this is the wrong place to post this.
Comment by polishboy808 — December 12, 2010 @ 04:10
i test some cars but i found a problem, maybe is my setup, but with the Lotus it happen suddenly the car change to neutral, even tho am in 2 gear or 3 in a corner, it just jump to N ,what would it be this problem?
Comment by ryosuke324 — December 13, 2010 @ 22:57
Absolutely bloody marvelous. I love it already. Coming along perfectly; physics are realistic, although engine power and torque curves could be more dramatic, ie: turbos should have no bottom end and explode into action at the sweet spot–a trait slowly being addressed by engine designers by this point–while the cosworths by 82 were at the height of their bottom end torque strength and curve breadth. The alfa 12 is nice; seems about right. This will always be a fine line to tread, and the effects can be subjective especially in a racing sim, but modding this year in particular will always lead to this discussion, I believe, as it reflects what was happening in the garages and on drafting machines, not to mention down the gradually disappearing long straights at the time. Sounds are excellent; the Renault, Alfa and Ferrari particularly are spot on, though hearing the great 85 turbo sound accompanying a drive in a cosworth car might diminish the experience. There are few real substitutes for the GP79 cosworth sound–just a suggestion, and admittedly a question of taste(I’ve made the change myself). Thank you ever so much for persevering with representation of such a crucial turning point in Formula One history. Keep it up. =^)
Comment by pinballizard — December 24, 2010 @ 20:48
Further, the F1 85 turbo sound would work beautifully for the BT50, ahem…
Comment by pinballizard — December 24, 2010 @ 21:08
Drove a few laps around the HZ-Circuit GP intermediate course. The Lotus feels good, i can feel the ground effect more than the last version. Good work!
Comment by Erwin Greven — December 25, 2010 @ 21:34
can I get this version?
Comment by Pesher — December 25, 2010 @ 22:14
A Brabham for Christmas! How did you know? Excellent. The ferrari sound is perfect now. I love the ground effect feeling; I have to keep convincing myself to push harder, as I’ve read was necessary with these cars. This is one of the greats, keep at it. A masterpiece unfolds before us. Cheers. =^)
Comment by pinballizard — December 30, 2010 @ 03:03
Nice mod!!!!its very good can you make a beta with the brabham?thanks..
Comment by nicola — January 13, 2011 @ 18:55
wtf im soory im stupi the mod has include a brabham!!
Comment by nicola — January 13, 2011 @ 19:19
i have a question i have problems to reach speeds higher than 270 km/h (167 mph) with th cosworth powered cars…..is that historically correct? i know that the cosworth have lower torque but were ther such a big difference?
Comment by Cpt.Price — March 15, 2011 @ 21:44
Thanks for this mod….. soo much
Comment by nestorabogo — April 10, 2011 @ 05:28
Hello !!
Man, great mod, very real !!! A litlle easy to drive but the AI is very good, becoming very difficult to compete.
My only problem is that he crack my rfactor, usually when the cars are together (at the start or pit). When you choose your opponents, the only race that didn´t cracked was with imola 1982, in other “kind of opponents” (with many opitions of cars that you can race against) like Monza 82, Brazil 82. And i only race with other 7 cars (just with opponents Imola 82).
I don´t know what happen. And i hope that you understand my problem.
Comment by Ovat — August 20, 2011 @ 21:17
I don´t know, but can be a bug of the mod, right ??
It´s a beta, so, can be this ??
Comment by Ovat — August 24, 2011 @ 18:55
[...] Mod: F1 1982 0.90 [...]
Pingback by F1 1982 Funraces @ Various 28,29,30 Oct | Varjanta SimRacing — October 26, 2011 @ 19:57
Hi Guys,
I´ve downloaded and tested your F1 82 mod, and what can i say?
I´m completely astonished with the quality of the Mod. I´ve to take my hat, and congrat all who participated on it. Tha cars are sooo real, and i can say that ´cause i´m a real fan of this cars, and to me, this was the golden age of F1, tha Wing Car era.
I have all the Teams working nice, everything is working fine, just “Race: 5 laps” apears when we expand the screen to see the replay, but this is just a detail, that will be fixed at v1.00, i´m sure.
Awsome mode, awsome cars, i´m enjoying a lot, and for me, till now, the best F1 mod on my F1 mods collection. And i can assure you, that i have almost all, loool.
Again congrats. Keep it up. And thanks a lot!!
Cheers, Luis.
Comment by Luis Lynce — October 31, 2011 @ 22:14
http://opkracers.ucoz.com/ rfactor liga v f1
Comment by yuken — November 5, 2011 @ 14:39
GREAT WORK!!!!!
Fantastic!
There are only two things: roll-bar camera in a lot of cars is in a wrong position; and in every race, Ferrari (and only Ferrari!) (under a.i. control) has engine problem.
126C2 was the best car of 1982 (in fact Ferrari won the constructor’s championship).
Is not possible such thing.
But mod is fantastic!
I tried to set auto-detail to reduce FPS problem….it seems to work!
Comment by Luke — November 10, 2011 @ 07:56
I downloaded the mod and have an odd problem. The entire field is made up of teamates. If there are 10 cars, I have 5 Piquets and 4 Patreses racing against me. this is on all tracks.
This does not happen in other mods, I checked these.
Any idea on where to look for a fix?
Comment by David Layton — December 16, 2011 @ 21:36
I tryed this mode a lot of time: well, it’s very very nice. Cars are modeled very well, and the drivers performances are quite realistic than the real F1 1982 season where.
Anyway, the cars engines performances are not realistic as drivers: Ferrari had over 580 cv, Renault had 560 cv, Brabham BMW had up to 570 cv.
Alfa Romeo and Ligier-Matra used a v-12 engines with over 530 cv both.
Lotus, Williams and McLaren used the 82′ Cosworth DFV engine model, with 525 cv ca.
All the other cars (March, Osella, Fittipaldi, ATS, Arrows, Toleman etc…) still used the 79′ Cosworth DFV model, with 495 cv ca.
All this dates are according with Wikipedia and other sites. I hope that you correct the cars features in 1.00 version. Hi!!
Comment by Raziel — January 3, 2012 @ 15:05
Hola a todos , me gustaria poder tener la version F1 1982 v9.0 textures ya que esta solo se puede descargar a traves de megaupload si hay otro link os lo agradeceria MUCHAS GRACIAS .
Comment by aytompenna — January 29, 2012 @ 19:58