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F1 1982 for rFactor v.0.90

This F1 1982 mod contains 2 versions, the HE and the LE.
Each version has currently 11 teams but new teams/cars and other Updates will get added “along the way” before the release of the final F1 1982 HE- LE v.1.0.
The mod also contains Sounds, Music, Movie and Talent files, 2 rFm´s and 2 seperate UIData and the Grinding Tranny mod too.

CREDITS:
3D model, car: Pedro (Ripping Corpse)
3D model, cockpits: Luka K.
Ferrari Graphics: ChiefWiggum
Skins: Pedro (Ripping Corpse) & Luka K.
Physics: Luka K. & J.C. Case
Helmets: Pedro (Ripping Corpse) & J.C. Case
Driver Suits: Eddie Matapayos
Engine model: Maurizio Gilles
Other Works: J.C. Case & *BlackMagic*

SPECIAL THANKS
Pedro – Magnificent original GP4 mod
Montesky – Sounds from the 1988 mod
Valiante – Permission to use graphics & objects from the 1985 Mod
Hugh Jarse – For His Alternative Showroom 1.0
Varjanta.com – the support from our members
And last but not least a Big Thanks to our awesome test team.
Apex, Argl, *BlackMagic*, Bob, Don, Kabo, Kiro and Louis.

 

DEVELOPMENT & DOWNLOAD


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Notes

Auto Union Type C v.0.93

The engine was designed to provide optimum torque at low engine speeds. The suspension would be all independent but unlike the Mercedes would use half-axles and torsion bars at the front while at the rear it used wishbones and a transverse leaf spring. The fuel tank was located in the center of the car directly behind the drive who would be placed well towards the front. The chassis tubes were initially used as water carriers from the radiator to the engine but often sprung small leaks. Additional work needed to be done on the cars behavior during cornering. Accelerating out of a corner would cause the inside rear wheel to spin furiously. This was much abated by the use of a ZF manufactured limited differential for the 1936 season. The body was subjected to strenuous testing in the wind tunnel of the German Institute for Aerodynamics.

Much has been written about the difficult handling characteristics of this car but its tremendous acceleration was undeniable. A driver could induce wheelspin at 150 mph! The initial list of drivers was headed by Hans Stuck. The engine for 1936 had grown to the full 6 liters and was now producing 520 bhp. In the hands Stuck, Varzi and especially new sensation Bernd Rosemeyer the Auto Union Type C dominated the racing world winning 6 of 12 races and Rosemeyer was crowned European Champion. Surprisingly their main competition was the Ferrari-Alfa Romeo team as Mercedes had a dreadful season. After the A.I.A.C.R. decided to delay the new 3-Liter formula for another year. Auto Union which ran on a much smaller budget than Mercedes modified their Type C to contest another year. Mercedes on the other hand replace their W25 with their new W125, a much improved car that prove the difference bringing Caracciola the European Championship for that year. Though Rosemeyer had won an equal four races, three of the four rounds counting for the championship went to the veteran.

DEVELOPMENT FORUM

TEAM:

Troyano – Original 3ds Model

Luka K. – physics, graphics…

Notes

F1-75 Historic & League v.1.0

by JC.Case in association with BlackMagic

This Historic F1-75 mod includes 22 teams from 1975 using 60 Cars in 28 different physics configurations. The mod also contains, Movie, Music, rFm, Sounds, Talent files and its own UI, plus 5 Extra Cars outside the Championship.

All cars have the same basic physics but are differentiated by different engines, drag and height of body mass and in some cases weight, which gives them all different behavior and performances.

The Ferrari is the fastest of them and it is about 20 kph faster then the slowest one, the BRM on the long straight at Kyalami75 with the default setup. But the BRM has got some nice handling and will give a lot of cars a run for their money on twisty tracks.
…..
I had a glance at the WDC/WCC Championships while setting the performance of the cars, but I have also looked at starting grids/lap times and I have taken that into consideration too. Ex the Shadows was one of the fastest cars on the grid in 1975 even though it did not score a lot of points during the season, which was due to a lot of break downs and some driver errors.


DEVELOPMENT FORUM

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Notes

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